2d platformer tutorial
My planned project modifications are to make a bad pickup that takes away health, similar to the fake item box in mario kart. I will create my own sprite/animation for it. I will also develop 3 total levels from start, and make sure they are fully fleshed out.
Design - new levels with proper flow like we learned in lecture
Aesthetic - Custom sprite for new enemy powerup
Gameplay Modifications - New powerup that hurts you (fake item box)
-Tyler Horvath
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